Create WebXR, VR and AR using Three.JS

4.8 Rating

(3 Reviews)

7 Students

Last updated: November 7, 2023
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Language: English
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Flexible Schedule

Overview

Uplift Your Career & Skill Up to Your Dream Job – Learning Simplified From Home!

Kickstart your career & boost your employability by helping you discover your skills, talents and interests with our special Create WebXR, VR and AR using Three.JS Course. You’ll create a pathway to your ideal job as this course is designed to uplift your career in the relevant industry. It provides professional training that employers are looking for in today’s workplaces.

The Create WebXR, VR and AR using Three.JS Course is one of the most prestigious training offered at StudyHub and is highly valued by employers for good reason. This Create WebXR, VR and AR using Three.JS Course has been designed by industry experts to provide our learners with the best learning experience possible to increase their understanding of their chosen field.

This Create WebXR, VR and AR using Three.JS Course, like every one of Study Hub’s courses, is meticulously developed and well researched. Every one of the topics is divided into elementary modules, allowing our students to grasp each lesson quickly.

At StudyHub, we don’t just offer courses; we also provide a valuable teaching process. When you buy a course from StudyHub, you get unlimited Lifetime access with 24/7 dedicated tutor support.

Why buy this Create WebXR, VR and AR using Three.JS?

  1. Unlimited access to the course for forever
  2. Digital Certificate, Transcript, student ID all included in the price
  3. Absolutely no hidden fees
  4. Directly receive CPD accredited qualifications after course completion
  5. Receive one to one assistance on every weekday from professionals
  6. Immediately receive the PDF certificate after passing
  7. Receive the original copies of your certificate and transcript on the next working day
  8. Easily learn the skills and knowledge from the comfort of your home

Certification

After studying the course materials of the Create WebXR, VR and AR using Three.JS there will be a written assignment test which you can take either during or at the end of the course. After successfully passing the test you will be able to claim the pdf certificate for £5.99. Original Hard Copy certificates need to be ordered at an additional cost of £9.60.

Who is this course for?

This Create WebXR, VR and AR using Three.JS course is ideal for

  • Students
  • Recent graduates
  • Job Seekers
  • Anyone interested in this topic
  • People already working in the relevant fields and want to polish their knowledge and skill.

Prerequisites

This Create WebXR, VR and AR using Three.JS does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Create WebXR, VR and AR using Three.JS was made by professionals and it is compatible with all PC’s, Mac’s, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection.

Career path

As this course comes with multiple courses included as bonus, you will be able to pursue multiple occupations. This Create WebXR, VR and AR using Three.JS is a great way for you to gain multiple skills from the comfort of your home.

Course Curriculum

Unit 01: Introduction
Module 01: Welcome to the course 00:04:00
Module 02: The history of WebXR 00:06:00
Module 03: A 3D Primer 00:05:00
Module 04: The THREE.js Examples 00:06:00
Unit 02: A THREE.js Primer
Module 01: Setting up a simple THREE.js page using modules 00:06:00
Module 02: Creating a rotating Cube 00:10:00
Module 03: The THREE.js editor 00:08:00
Module 04: Geometries 00:07:00
Module 05: Materials 00:06:00
Module 06: Loaders 00:07:00
Unit 03: Introducing WebXR with THREE.js
Module 01: Converting a standard THREE.js web app to use WebXR 00:05:00
Module 02: Customising the VRButton 00:12:00
Module 03: Adding user interaction with a controller device 00:08:00
Module 04: Adding a button press event to the controller 00:09:00
Module 05: Creating a custom controller 00:07:00
Module 06: Accessing the gamepad 00:10:00
Module 07: Moving around a VR world 00:08:00
Module 08: Physics in your VR world 00:12:00
Module 09: Creating an AR experience 00:07:00
Module 10: Controllers in an AR app 00:07:00
Module 11: Touch gestures in an AR app 00:10:00
Module 12: Hit testing in AR 00:10:00
Unit 04: Using complex assets with THREE.js
Module 01: Finding assets online 00:06:00
Module 02: Using Mixamo to setup character animations 00:03:00
Module 03: Using Blender to export assets 00:04:00
Module 04: Using the THREE.js animation system 00:08:00
Unit 05: The WebXR API
Module 01: XRSystem and XRSession 00:04:00
Module 02: XRFrame and XRSpace 00:03:00
Module 03: XRInputSource 00:05:00
Unit 06: Creating an architectural walk-through
Module 01: Moving around an environment 00:06:00
Module 02: Interacting with objects in the scene 00:07:00
Module 03: Using a GazeController 00:03:00
Module 04: Making the app functional on a none XR device 00:04:00
Unit 07: Fun with AR
Module 01: Using AR to create a tape measure 00:11:00
Module 02: Adding dynamic animation to a product 00:04:00
Unit 08: A VR Game
Module 01: Movement by teleporting 00:06:00
Module 02: Interacting with meshes 00:06:00
Module 03: Using a controller as a weapon 00:09:00
Unit 09: VR for training
Module 01: CanvasUI – part 1 00:06:00
Module 02: CanvasUI – part 2 00:04:00
Module 03: Using CanvasUI for training 00:09:00
Resources
Resources – Create WebXR, VR and AR, experiences using Three.JS 00:00:00
Assignment
Assignment – Create WebXR; VR and AR using Three.JS 00:00:00
Create WebXR, VR and AR using Three.JS
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This course includes:

  • level Skill Level
  • course_duration Duration
    4 hours, 38 minutes
  • studentsStudents
    7 Students