Imagine immersing yourself in the thrilling world of game development, where your creative ideas come to life on the screen. Our Flappy Bird Clone: SFML C++ Game Course offers you a golden ticket to the vibrant heart of the entertainment industry, equipping you with the tools to shape your interactive stories. By mastering SFML and C++, you’ll unlock the door to a realm of endless possibilities, where you can recreate the beloved Flappy Bird game or even craft your very own gaming masterpiece.
Picture yourself skillfully navigating through each stage of game development, from the initial project setup to the intricate intricacies of game engines and flow control. This is not just about gaining technical skills; it’s about cultivating a keen problem-solving mindset that will guide you through any challenges you encounter in your development journey. With each lesson, you’ll feel a growing sense of accomplishment and confidence, propelling you closer to your ultimate gaming dream.
Now, envision the pride and joy you’ll experience as you watch your game come to life, a testament to your hard work and dedication. This Flappy Bird Clone: SFML C++ Game Course isn’t just a learning experience; it’s a personal journey that taps into your passion and potential, ultimately leading you to your desired destination, be it personal satisfaction, professional growth, or even launching your own game. Take the leap and enrol now, and let’s turn those dreams into a tangible, interactive reality that others can experience and enjoy.
Once you have completed the course materials for the Flappy Bird Clone: SFML C++ Game Course, you will have the opportunity to take a written assignment test. This can be done either during or at the end of the course. Successful completion of the test will allow you to claim your PDF certificate for a nominal fee of £5.99. If you prefer, original hard copy certificates can be ordered for an additional cost of £9.60.
There are no specific qualifications or experience required to enrol in the Flappy Bird Clone: SFML C++ Game Course. Crafted by industry professionals, the course is compatible with PCs, Macs, tablets, and smartphones. As long as you have a stable internet connection, you will have the flexibility to access the course material from anywhere at any time.
Section 01: Introduction | |||
Introduction | 00:02:00 | ||
Section 02: Project Creation & Setup | |||
Setup Project – Windows (Visual Studio) | 00:14:00 | ||
Setup Project – Mac OS X (Xcode) | 00:11:00 | ||
Section 03: Game Engine Setup | |||
State Machine | 00:18:00 | ||
Asset Manager | 00:08:00 | ||
Input Manager | 00:08:00 | ||
Game Loop | 00:14:00 | ||
Section 04: State Creation | |||
Splash State | 00:17:00 | ||
Main Menu State | 00:16:00 | ||
Game State | 00:07:00 | ||
Game Over State | 00:04:00 | ||
Section 05: Game Logic | |||
Pipe Class Setup | 00:08:00 | ||
Spawn Moving Pipes | 00:11:00 | ||
Automatically Spawning Pipes and Deleting Them | 00:08:00 | ||
Create Moving Ground | 00:14:00 | ||
Randomise Pipe Y Position | 00:06:00 | ||
Bird Class Setup | 00:10:00 | ||
Animating the Bird | 00:08:00 | ||
Fly Bird Fly | 00:11:00 | ||
Rotate Bird | 00:06:00 | ||
Collision with the Ground & Game State System | 00:15:00 | ||
Collision with the Pipes | 00:09:00 | ||
Flash Screen White upon Death | 00:12:00 | ||
Scoring System | 00:15:00 | ||
Displaying the Score | 00:18:00 | ||
Section 06: Game Over | |||
Setup | 00:16:00 | ||
Display Score | 00:08:00 | ||
Saving Score | 00:06:00 | ||
Medals | 00:08:00 | ||
Section 07: Extras | |||
Sound Effects | 00:08:00 | ||
Hide Console on Windows | 00:01:00 | ||
Distributing Your Game on Windows | 00:03:00 | ||
Where to Go Next? | 00:07:00 | ||
Section 08: Resource | |||
Resource – Flappy Bird Clone: SFML C++ Game Course | 00:00:00 | ||
Assignment | |||
Assignment – Flappy Bird Clone: SFML C++ Game Course | 00:00:00 |
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