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This Learn Game Development using Cocos2d-x v3 C++ course is ideal for
This Learn Game Development using Cocos2d-x v3 C++ does not require you to have any prior qualifications or experience. You can just enrol and start learning.This Learn Game Development using Cocos2d-x v3 C++ was made by professionals and it is compatible with all PC’s, Mac’s, tablets and smartphones. You will be able to access the course from anywhere at any time as long as you have a good enough internet connection.
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Section 01: Introduction | |||
Course Introduction | 00:03:00 | ||
Section 02: Setting Up | |||
Setting Up For iOS | 00:05:00 | ||
Setting Up For Android on Mac | 00:11:00 | ||
Setting Up For Android on Windows | 00:13:00 | ||
Multi Resolution Support | 00:16:00 | ||
Section 03: Adding a Sprite | |||
Adding a Sprite | 00:04:00 | ||
Section 04: Positioning | |||
Positioning Using MoveBy | 00:03:00 | ||
Positioning Using MoveTo | 00:03:00 | ||
Positioning Using JumpBy | 00:03:00 | ||
Positioning Using JumpTo | 00:03:00 | ||
Positioning Using BezierBy | 00:04:00 | ||
Positioning Using BezierTo | 00:03:00 | ||
Positioning Using Place | 00:02:00 | ||
Section 05: Scaling | |||
Scaling Using ScaleBy | 00:03:00 | ||
Scaling Using ScaleTo | 00:03:00 | ||
Section 06: Rotation | |||
Rotating Using RotateBy | 00:03:00 | ||
Rotating Using RotateTo | 00:03:00 | ||
Section 07: Tinting | |||
Tinting Using TintBy | 00:03:00 | ||
Tinting Using TintTo | 00:02:00 | ||
Section 08: Fading | |||
Fading Using FadeTo | 00:02:00 | ||
Fading Using FadeIn | 00:02:00 | ||
Fading Using FadeOut | 00:02:00 | ||
Section 09: Sequencing | |||
Repeat | 00:04:00 | ||
RepeatForever | 00:03:00 | ||
Sequence | 00:04:00 | ||
Section 10: Skewing | |||
Skewing Using SkewBy | 00:02:00 | ||
Skewing Using SkewTo | 00:02:00 | ||
Section 11: Audio | |||
Playing Sound Effect | 00:06:00 | ||
Playing Sound Effect Repeatedly | 00:04:00 | ||
Setting Sound Effect Volume | 00:03:00 | ||
Stopping Sound Effect | 00:05:00 | ||
Playing Music | 00:04:00 | ||
Stopping Music | 00:03:00 | ||
Pausing and Resuming Music | 00:04:00 | ||
Setting Music Volume | 00:03:00 | ||
Section 12: Touch Input | |||
Setting Up Single Touch Events | 00:04:00 | ||
Touch Began Using onTouchBegan | 00:05:00 | ||
Touch Moved Using onTouchMoved | 00:03:00 | ||
Touch Ended Using onTouchEnded | 00:03:00 | ||
Setting Up Multi Touch Events1 | 00:05:00 | ||
Touches Began Using onTouchesBegan | 00:02:00 | ||
Touches Moved Using onTouchesMoved | 00:03:00 | ||
Touches Ended Using onTouchesEnded | 00:03:00 | ||
Section 13: Menus | |||
Setting up A Menu | 00:03:00 | ||
Adding a Menu Font Item | 00:07:00 | ||
Adding a Menu Image Item | 00:05:00 | ||
Menu Alignment | 00:02:00 | ||
Section 14: Scenes | |||
Creating a New Scene | 00:04:00 | ||
Pushing a Scene | 00:05:00 | ||
Popping a Scene | 00:03:00 | ||
Replace a Scene | 00:05:00 | ||
Scene Transitions | 00:03:00 | ||
Section 15: Animations | |||
Sprite Animations | 00:04:00 | ||
Section 16: Accelerometer | |||
Accelerometer | 00:05:00 | ||
Section 17: Cocos Console | |||
Creating a New Project | 00:02:00 | ||
Compiling a Project | 00:07:00 | ||
Running a Project | 00:07:00 | ||
Deploying a Project | 00:06:00 | ||
Section 18: Resource | |||
Resource | 00:00:00 | ||
Assignment | |||
Assignment – Learn Game Development using Cocos2d-x v3 C++ | 00:00:00 |
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